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                   ABOUT

I'm a passionate and creative game designer that is always looking for a new challenge! My skills include level design within Unreal Engine and Unity, narrative design relating to quests and script writing, and digital video experience. When working on any project, I make it my number one priority to communicate, organize, and collaborate in an efficient manner.

During my personal time, I enjoy watching anime, attending conventions while spending too much money, and running at the gym.

Please, feel free to reach out if you would like to talk! I am more than happy to have a wonderful conversation regarding my resume!

 

 

 

(Yes, I did photoshop the background of my headshot.)

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MY THOUGHTS ON THE CURRENT INDUSTRY TRENDS.

When it comes to recent trends In the gaming industry I would say "free to play" and "cross-play" immediately come to mind. I feel that this only relates to the smaller companies within the industry but I think that by following the two mentioned words they are able to attract a larger crowd to play their game(s). Free to play recently went live for two different games such as Fall Guys and Knockout City and just by looking at YouTube I can see that both have boosted in popularity. This trend is currently occurring and more games are going free to play as we speak!

https://www.hometownstation.com/news-articles/free-games-will-be-the-future-trend-or-will-they-fade-soon-413351#:~:text=Market%20for%20Paid%20Games%20Grew%20Faster%20Than%20Free%2Dto%2Dplay&text=According%20to%20analyst%20firm%20SuperData,percent%20in%20the%20same%20period (Links to an external site.).


          Cross-play has also been working out for the smaller companies as this gives people the opportunity to play with their friends on different systems. When a game goes free to play I personally feel that people are more inclined to buy into the microtransactions since they did not pay a price to buy a game, I think that hole can get deep fast as microtransactions can quickly add up! This is good for the smaller companies but not so good for the wallet of the user! I feel as if this trend might take a while to really catch on as the larger companies seem to have to pay more to keep cross-play up and running.

This trend is already occurring on a small scale.

https://www.top10esports.com/cross-platform-compatibility-why-dont-all-games-have-it/#:~:text=Crossplay%20would%20take%20a%20lot,get%20full%20cross%2Dplatform%20compatibility (Links to an external site.).

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