ROMAN SANCHEZ
DEGREE OBJECTIVES
OBJECTIVE 1
![Screenshot (162).png](https://static.wixstatic.com/media/d8fd9d_5bc4943c15264d6aa92dc5ed90b83c64~mv2.png/v1/fill/w_256,h_255,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%20(162).png)
Prototype and complete original games for multiple platforms following the full game production pipeline
UAT Game Productions Studio. The Cryptid Fields as a Designer.
- Gray Boxed, worked within Trello and created a sprint log every week to make sure tasks were getting done on time.
Game Productions Course 2 will start this following semester in the Fall of 2022.
OBJECTIVE 2
![Screenshot (171)_edited.jpg](https://static.wixstatic.com/media/d8fd9d_51e29c83f85c4223b1378494a3adfc7b~mv2.jpg/v1/fill/w_301,h_192,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%20(171)_edited.jpg)
Create and implement game elements, systems, and play mechanics using industry-standard tools, techniques, and production methods, including art or scripting/programming applications.
Game Design courses have given me the opportunity to achieve this objective.
Researching, designing, and creating a level within a specific genre with multiple different mechanics being utilized to enhance the gameplay for the user.
-A party game mechanic level in which the user is a mouse and needs to scour a school for cheese.
- A forest walking simulator horror level.
OBJECTIVE 3
![Screenshot (168).png](https://static.wixstatic.com/media/d8fd9d_6d07d717fd9242d0b92e25fe0738090d~mv2.png/v1/fill/w_230,h_255,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%20(168).png)
Demonstrate effective game design practices and techniques within the project scope and context such as genre, style, platform, and audience.
I created a Game for my SIP while attending the University. My SIP is a game about script writing but it includes effective game design while being created within scope for a certain audience. My SIP is in its early stages but will be done late 2022.
-A Script Writing game that is designed to encourage young writers to get into writing.
OBJECTIVE 4
![Screenshot (173).png](https://static.wixstatic.com/media/d8fd9d_172a35e689184a4992f50ba1d48d9a13~mv2.png/v1/fill/w_284,h_245,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%20(173).png)
Demonstrate the ability to evaluate game designs for a variety of gameplay mechanics, game applications, and game genres.
I created a game which delivers a message through its gameplay.
-Users go through a level while learning about the Ocean and how it is polluted. Different mechanics such as reading, swimming, grabbing, and jumping are used to tell this story.
If done correctly, this can be done with any kind of genre.
OBJECTIVE 5
![Screenshot (167)_edited.jpg](https://static.wixstatic.com/media/d8fd9d_69d535f634c8488588fbd61f6f97751b~mv2.jpg/v1/fill/w_301,h_140,al_c,q_80,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%20(167)_edited.jpg)
Effectively articulate game design elements and mechanics across disciplines utilizing written and verbal communication skills.
Using level design techniques in different kinds of video game editors has prepared me for this objective.
Creating Levels in games such as Dreams, Far Cry, Little Big Planet, and more.
-Videos have been to verbally communicate mechanics. Documents have been created to communicate progress in writing.
Example Videos are Shown Here.
OBJECTIVE 6
![Screenshot (164).png](https://static.wixstatic.com/media/d8fd9d_1e477cc3d7c34b779b2b016df5c4343d~mv2.png/v1/fill/w_301,h_224,al_c,q_85,usm_0.66_1.00_0.01,enc_avif,quality_auto/Screenshot%20(164).png)
Establish collaboration, mentorship, and professional leadership skills by working with other disciplines to deliver highly polished and completed projects.
Board Games, Board Games, and Board Games! Over my attendance, at UAT I have participated in and developed more than 3 Board Games. Prodigy Pizza, Alien Mania, and High Water are just three to name.
-Changelogs, Creating boards, set design for the board, research & development, and more.